Pool edges
Use the border as a natural line. Match the nearby wall or floor color and add one subtle edge or shadow detail.
Map guide
Swimming Pool is a compact precision map. Clean walls, open sightlines, pool edges, doors, wall art, and the viewing deck make every sloppy disguise easy to punish.
Overview
Swimming Pool has fewer hiding distractions than a cluttered room. The empty pool area, bright surfaces, doors, frames, wall art, and raised view make the map easy to understand and hard to fool. Hiders need to use edges and lines instead of hoping the room is too busy to inspect.
The map is excellent practice because feedback is immediate. If the silhouette is wrong, seekers will notice quickly. If the paint is simple and attached to a real feature, the spot can survive even in a small layout.
Hiding spots
Use the border as a natural line. Match the nearby wall or floor color and add one subtle edge or shadow detail.
Copy one shape or color block. Trying to recreate the whole image makes the disguise messy and easier to read.
Frames give the eye a reason to see lines. Become a panel, hinge shadow, or lower frame detail instead of standing beside the door.
Height changes the seeker angle. Hiders can use the deck carefully, but seekers should check it early because it sees much of the map.
Hider route
Seeker route
Search in calm layers: open pool first, pool walls and edges second, wall art third, doors and frames fourth, small props fifth, then viewing deck and upper angles. On this map, wrong shape is often more important than wrong color.
Lobby size
| Players | How it feels | Best approach |
|---|---|---|
| 2 to 3 | Tense and surgical | Use doors, frames, and pool edges. |
| 4 to 6 | Best balance | Mix wall art, edge disguises, and deck pressure. |
| 7 to 10 | Crowded and chaotic | Move fast, use simple paint, and avoid obvious center areas. |
FAQ
Yes for learning discipline, but it is unforgiving. Beginners should use doors, frames, and pool edges before trying open floor disguises.
Check the open pool, pool edges, wall art, doors, and viewing deck. The map is small enough that a calm route works better than rushing.